Thursday, July 18, 2019

Project Ceres

My one side project kind of exploded.

It started as a "Multiplayer Asteroids" kind of game and turned into what is currently dubbed "Project Ceres" (real name determined but to be revealed at a later date). At it's core it's still about blowing up random asteroids.

I wish I was better at art...

The objective for now is to blow up asteroids which will drop little power ups. You need to return these power ups to the spawn area for additional points. Rinse and repeat until you explode, at which point your score gets reset and you can try all over again!


I am feeling close to finished with the core gameplay. In the end it wound up a lot less fun than I had hoped. I am not likely to polish it much beyond the minimum needed for it to be playable as I already have a queue of new projects I'd like to try.