Here's what I've been up to:
Reindeer Rearing has it's early release. I've put in some more work into assets, mainly adding backgrounds to some of the mini games and trying to flesh out the over-all look of the game. With the holiday season over and the Jam wrapped up this project will definitely slow down. I still have goals with it, but updates will be further apart now.
In it's place I started a new, longer term project. I am aiming for the end of the month. It's primary focus is multiplayer, which is something I've never attempted before! I already have a large amount of work synced and have had multiple clients connected across LAN and a not so good internet connection.
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